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Collaboration is adventure - role-playing in the workplace

What do dungeons & dragons and team building have in common?

Link Development Collaboration

Why role-playing games are great for team building

So you've built a team. A group of colleagues who will work together for a long time, or a team that will work together through a single project. Anyway. New people are going to work together and team building is needed. So what can be done to get good cooperation within the group?

You send them on adventures of course!

What are role-playing games? :

Role-playing is a collective term for games/activities where participants enter into a specific role, a bit like in acting. Role-playing is a form of interactive theatre in which the actors have been given only a conceptual role. They have no lines to be said, no more than a vague future goal to be achieved, and a simple scene description that serves as a starting point. The story further is created by what choices the contestants make, and how the staged world around them reacts to such choices.

Dungeons & Dragons:

To pull the concept down to something a little more tangible, we continue to talk about a specific role-playing game. The game is called Dungeons & Dragons.dungeons and dragons) and is one of the world's most famous role-playing games. In this game, players are adventurers in an amazing world, such as from The Lord of the Rings. Humans, elves and dwarves. Thieves and jacks and wizards go on adventures to find amazing riches, or protect the world from evil in all colors and shapes. The game establishes rules for important general conflicts, such as whether the wizard manages to conjure bandits to sleep, or whether the elf manages to jump over a ravine. Each player is given the opportunity to create their character, and gets to choose in a selection of different strengths and weaknesses that help define the character.

One of the contestants gets the role of game master. The game master is the referee, and the one who has the final say in rule conflicts. They are and the director in charge of the world that the players enter... they control friends and enemies and everything in between. They build the world, organize story threads, build motivations, and make sure the rules of the game are followed. They set up the original scene, e.g.: (You are standing in front of a dark and gloomy cave. The tracks lead deep into darkness.), and allows players to react to the scene. (“Olga the Holy Teeth Her Torch.”). The game master describes the consequences of the action (The light from the torch awakens bats that have taken shelter in the cave. Trill dice to see if you avoid the swarm) and so the game goes back and forth, while the story constantly moves forward.

Why role play? :

Different variations of team building do not work equally well for everyone. This is how it is with role-playing games. But for us at Link Development it has worked quite well and here are some of the main reasons for our success.

By Dani Forstrønen

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